Monthly Archive for January, 2010

Let’s Get It Going

And now, without further ado, the Top 25 begins.

25. Boksuneun naui geot (2002, Directed by Chan-wook Park)

AKA: “Sympathy for Mr. Vengeance”

We begin the countdown with a movie which serves to teach a very valuable lesson that will apply itself regularly as we continue: not everything on here should be taken as a recommendation. “Sympathy for Mr. Vengeance” is an engrossing cinematic experience, but it is also very Korean, quite methodical, and incredibly brutal. That I adore the film does not alter the fact that many of you reading should not seek it out.

The opening volley of Park’s “Vengeance Trilogy,” “Vengeance” is typically overshadowed by its better known older sibling, “Oldboy.” While the latter film is also a powerful experience (and features one of the best fight scenes ever filmed), I connect much more with this story. It starts quite slowly, almost gracefully, as we meet a deaf young man named Ryu, whose sister is struggling with a serious medical condition. Desperate for the money to pay for her operation, Ryu turns to his best friend, Cha Yeong-mi, a rebellious political activist, and she advises him to orchestrate a very careful kidnapping (her ideals make her comfortable with robbing a corporate fat-cat). The plan is simple: abduct a young girl from a rich man, treat her kindly while making the demands, and return her before she has any idea of what was going on. Practically a victimless crime, until things begin to go wrong.

Park claims that all three of his vengeance movies (this one, “Oldboy,” and “Lady Vengeance”) are about the futility and amorality of seeking revenge, but only this one really sends that message home. The moral of the film is that retribution steals your free will, your ability to make a conscious decision about how you will react to events. The characters is “Vengeance” all intend to pay back how they were wronged in proportion, but inevitably the equation becomes unbalanced, and they must go to greater and more unreasonable lengths for their satisfaction. By the closing credits, three lives have been consumed by violence and grief.

Tonally, the script is somewhere between Shakespeare’s tragedies and Hitchcock’s most twisted thrillers, blending the grandiosity of the former with the maddening psychoses and shock-tactics of the latter. The visual language of the film is sublime: Park composes his frames as if he painted each one by hand, avoiding long tracts of dialogue in favor of soaking his audience in atmosphere. Like most great cinema, “Vengeance” finds the filmic quality of its story, telling it in a style that would not convey in a novel, play, or even a television show. Reading the script wouldn’t even get you close to the experience of the movie.

The violence is horrific, although unlike a lot of the Asian cinema I have seen, it does not serve to entice excitement. Kubrick used to complain that people were only shocked by “A Clockwork Orange” because they expected sanitized violence, which he refused to provide, and the same is true here. The body count is far lower than any Bond film, as is the screen time spent on physical conflict, but what time Park does employ he uses. Killing is not done by professionals in this movie, it is not clean or polite, and when it’s over, we share in the emptiness the characters experience. The point is for you to not like it.

Ryu is clumsy and foolish, so he might not seem a compelling lead, but his purity of heart and unselfish devotion to his sister are compelling. Cha Yeong-mi provides an interesting foil and romantic interest for him, but they are exactly the kinds of criminals that end up on the nightly news.

Park Dong-jin, the rich executive at the center of their plot, is the other end of the spectrum: a need for retaliation turns him cold, unfeeling, unrelenting. Everything he sets out to do he accomplishes, but he never stops to consider what sort of bedfellow his mindless devotion will make once the quest is complete. His feelings are understandable, any father would want to react that way to his daughter being kidnapped, but by completing our dark fantasies, he shows us how truly ignorant a human being can be to the meaning of justice. His story is the reality-check version of “Taken,” an enjoyable but utterly ridiculous movie which has little regard for the moral price of taking life. Although “Vengeance” is more violent, “Taken” embraces violence.

I’ve only seen this movie twice, both times were very recent, but it made an immediate impression on me. With a few more years, no doubt it will scale the list as I grow to know it better. For now, my Top 25 remains something of an old boys’ club, so “Vengeance” will have to be content where it is.

Help Me, Dear Reader

CONGRATULATIONS BRADY AND HOLLY ON THE BIRTH OF PARKER WEST!! WHOO!!

Moving along,

Ahem.

Attention, Dear Reader. “Mass Effect 2″ has consumed my life. It has the robust, engaging narrative of a great novel, the action of a shooter, and the dizzying special effects of a sci-fi blockbuster. Its mandibles have clenched around me and I cannot move. If you have any pity, call the police or something to come pry me off my couch with a crow bar, and drag me kicking and screaming into a rehabilitation clinic.

Merciful Heaven, this is a great game.

Oh No You Don’t

And a good evening to you from rain-soaked Los Angeles. Yes, I said “rain-soaked Los Angeles.” Rain is such a shocker in this town that amateur merchants make a good living selling umbrellas on public sidewalks. They get no business from me, however, because my attitude towards any weather that deviates from California stereotypes—as established by the Beach Boys and 30s musicals—is one of utter denial. When it’s cold at night (by cold I mean the 50s), I wear short sleeves anyway; when it rains, I stomp through it, chin clenched shut, staring at a vision in my mind no one else can see. The only extra garments I will put on are those which are fashionable enough in my eye to qualify as style.

“Avatar” has officially broken “Titanic’s” long-standing record…kind of. We all know that the price of IMAX tickets, to say nothing of inflation, probably reverses this little miracle, but I think there’s a good chance that the movie will eventually earn its stripes on all fronts. I know many of you are worried that I’m taking “The Dark Knight’s” bump to 3rd place a little personally, but actually I’m fine with what happened. “Avatar” and “Titanic” are both pure-blooded American cinema, they’re the kind of movies that are designed for and flourish with a mass audience. “The Dark Knight” is a dark, grisly tragedy/thriller whose financial success is something of a wonderful fluke; I’m still exhilarated and baffled that it’s on the top ten in the first place.

Apple is on the verge of unleashing a new product on us, and as I type this on my iMac and play “GTA” on my iPod Touch, I admit that I am not immune to the excitement. It’s comforting to know that whatever this new thing is, I cannot possibly afford it, so there’s little point in me salivating over it. It’s also helpful for me to reflect on the fact that where technology is concerned, he who laughs last laughs loudest; people who buy gizmos on the maiden voyage—”launchies” I call them—are normally the ones who suffer the most. In a way, the product they purchase is the most honest, maybe even the most human, thing that our culture can put out: it’s relatively untested, a dream pounded into material form and unleashed with a nervous shrug. Later iterations will be cynical beasts, hardened by the world, the wonder taken from their souls. I think there’s a sweetness to that first Blu Ray player that develops a bunch of quirks Samsung can’t explain to you. But I prefer the grizzled veterans.

Sam Worthington is about to get the lead in another role. Sigh. Somewhere in Hollywood right now, some kind of super-agent is testing this new theory, a theory that is the worst idea Hollywood has ever come up with: “why can’t we just tell Americans who the stars are going to be?” No. No you can’t. You cannot tell us that. Pardon my English, but who in the Sam Hell is Sam Worthington, and why does he keep getting lead roles? This guy has never sold a movie in his life. Never. “Terminator: Salvation” bombed because he was the star instead of Christian Bale, “Avatar’s” success had nothing to do with him, and “Clash of the Titans” will only sell tickets to 13 year olds. Now I don’t know what scheming crackpot picked this guy out of Australia and decided to Eliza Doolittle him on the American public, but eventually it’s going to fall apart. Everyone in Tinsel Town is just acting like this guy is the next big thing without our freaking permission! It does not work that way!

I have nothing against Sam Worthington. Actually I do, he’s not a very good actor. James Cameron got a performance out of him, probably using brute intimidation, but the man could make a cow emote. He isn’t bad enough for me to mind him, and he does have a credible toughness somewhat akin to Mark Wahlberg, but he isn’t good enough for the career that he currently has. I don’t mind that he’s not a phenomenal actor, there are actually some stars I like who don’t have a lot of range. I mind that he’s not a phenomenal actor and he’s rising to the top so quickly. From now until 2012, Hollywood is jamming this guy in our faces at least once a year, giving him the most desired roles in town, and then acting like he had anything to do with it when they succeed (and ignoring it when they fail).

Once, long ago, this happened with Harrison Ford; George Lucas, Steven Spielberg, Francis Ford Coppolla, they all traded this guy around, and he got to be Indiana Jones AND Han Solo within the same time frame. Okay, fair enough, but that was Harrison Ford. Did anyone watch “Star Wars” for the first time and not want to see the guy in every movie ever for the rest of their lives? Are we really going to compare Indy with…ahem…Jake Sully? No, you and I both no we are not. James Cameron was the star of “Avatar.”

Not that I blame Sam himself. What’s he supposed to do, say “no”? I’m just pointing out that someday, some executive is going to cash the Sam Worthington check and discover that it bounces.

Anyway,

It might interest you to know, Dear Reader, that I’m going to begin a cycle on this blog soon of personal favorites. I’ve arranged a list of my 25 favorite films, and agonized over it for weeks since, but I think it’s ready to be rolled out for the general public. In the lower numbers, I’ll post a couple of movies at a time and do briefer descriptions of them, but as we get into the top ten, things are going to get more intense. Of course, this list will hardly be an all-timer, I reserve the right to adjust it whenever I feel like, but I’m hoping my example will compel you to sit down and think about what your favorite movies are. I find people do not do this enough, even in the film-making world. It’s so crucial to appreciating cinema to be critical and introspective about your tastes, to really try and understand the things that draw you to certain movies instead of getting pulled around like a dog on a leash.

If you feel so inclined, please post comments with lists of your favorite movies, and update accordingly. Reflect, Dear Reader! Let’s do this together!

It’s Official

They have officially handed Marc Webb (avoid obvious jokes) the reigns of the new “Spider Man” movie. You know by now, Dear Reader, that while I adore Marc’s debut feature “500 Days of Summer,” I have serious concerns about the ulterior motives present in hiring him. It’s important to remember that “500 Days” was, in fact, his motion picture debut, and while he has a healthy list of music videos and commercials behind him, he is definitely stepping into some deep water now.

Still, in fairness, maybe I’m wrong, and maybe Sony Pictures wants to emulate the example forged by Warner Bros with “Batman” and Fox with “X Men.” God knows Chris Nolan was not an action director when he took on the Caped Crusader, and Bryan Singer had to hit the ground running, too. It could well be that studios have seen enough success with fresh faces in the director’s chair that seasoned vets come across…a little tired. Still, even by that standard, this is an extreme move. Bryan Singer and Chris Nolan had both done some thrillers, worked with name actors, gotten the feel of larger-scale productions. This guy directed a quirky indie film.

In other news, “Edge of Darkness” is coming out soon, which stars Mel Gibson. I wrote a post which I thought better of publishing last night defending Mel, and though my feelings on the situation remain strong, I’m trying to get in the habit of not saying a bunch of things I can’t really stand behind. Let’s just say I don’t think his personal problems are our business, but even assuming they were, I think he has made every effort to publicly apologize. And come on, it’s been four years. Gibson’s not a perfect guy, but I don’t think painting him as an anti-Semite is fair. I don’t like how our culture has taken to black-listing people for off-hand comments, and calling that progress. Furthermore, he’s an enormously gifted actor and he’s never directed a film that wasn’t amazing—”Apocalypto” and “The Passion of the Christ” are among the most unique and daring mainstream cinema of the past decade. I would like to see him out of the doghouse and making movies again.

I think it’s bizarre that Hollywood can muster all this big-name support for Roman Polanski, and yet no one speaks out on behalf of a guy who had a problem and said some things he shouldn’t have. What is the system of morality at play here? Maybe there isn’t one. My father’s been trying to tell me that for years.

Gaming Update

Probably of no interest to many of you, please feel free to skip. For those of you who are NOT uncultured heathens, let’s do this thing.

-GTA: Chinatown Wars is on the iPhone. I don’t know where the heck that came from. I got on IGN last night and there the announcement was. No preview, no run-up, just all of a sudden “would you like to fight the 5-0 on the go?” The answer, of course, is yes, I scooped it up immediately. God bless them, Apple decided to charge a measly ten dollars for it, as opposed to the $30 that PSP and DS owners were dropping. I can report that the game is just as excellent as you’ve heard, and in some ways is even superior to “GTA IV” (although in the final analysis, the latter would still be the masterpiece). The brilliant use of touch-screen technology is a constant source of joy: you don’t just steal a car, you actually pull the panel out and hot wire it. I’m forced to conclude that even though the PSP edition is probably prettier and runs smoother, the fact that it doesn’t implement touch control makes it slightly inferior. Now the iPhone edition has some issues: aiming and firing your gun is a pain, and the virtual gas pedal on your car is easy to lose track of in the heat of the moment. But the experience as a whole is very fluid, and I must say also quite challenging. And bonus points: since you install it on the iPhone, load times are a synch.

-Bioshock 2 is not going to be that good. I’m just warning you now. IGN has already published a very thoughtful discourse on the topic, running a “pro and con” thing on the game. This is highly unusual because they haven’t even released their official review yet, and in most cases previews are nothing but sugary, meaningless praise. What does it say about their experience that they’re already complaining about a product that’s weeks away from release? My guess is, they’re breaking us in, getting us ready for the surprisingly mediocre score the game is going to get. I could be wrong about that, but I’m putting it out there.

What I’m almost positive I’m not wrong about is the quality of the actual game, regardless of what score it gets. It’s just too soon for a “Bioshock” sequel and we all know it. I have so many friends who are so pumped for this thing, but none of them can tell me why. The reason they’re excited is that they loved the first one, so they naturally assume it’s time to return to the well. Mistake. A crushing ennui is going to set in the moment you turn this sucker on, I guarantee you. It’s going to be a very well-made, professional game, but with the shock of discovery out of the way, I promise you it’s not going to land with the same impact. It makes me sad, really.

Too-soon sequels are a tricky thing. In the case of “L4D2,” we weren’t excited just because another one was coming out, there were serious advancements that we knew would change the game up forever, and it did. With “BioShock 2,” there’s really nothing new to talk about. You can wield plasmids and guns at the same time? Wow, amazing. You can play as a Big Daddy? You did that in the first one, and from what I’ve read, it’s only superficially different from playing as the dude in the original. I know, I know, some of you are going to tell me about the multi-player. Am I the only one that is baffled by that decision? It makes absolutely as much sense to me as putting deathmatch in “Fallout,” it’s a ridiculous decision. “BioShock” is and should be a single player experience; it’s the gaming equivalent of a good novel, meant to be absorbed in solitude on rainy nights. You come to the multi-player shooter party, you better come ready, because people like Bungie, Infinity Ward, and Valve have it pretty well sown up. These guys are obsessed with it, they live and die by Xbox Live. Do you really think some puny little “save the sister” crap is going to stand up to clans, prestige mode, create-a-class, double XP weekends, big team battle, and class updates?

What bothers me even more is that the single player will suffer for the inclusion of this half-hearted experiment. You’ve only got so many eggs to put in your basket when you’re making a video game, and it takes everything you’ve got to make a really epic, full-blooded campaign. Worst of all, you can never take this decision back, multi-player will have to be in every single game in this series for the rest of its existence. Everything about this sequel reads as “good, not great” to me, and I fear it will put a serious dent in an IP whose prestige used to be unimpeachable.

-Darksiders is pretty good, and so is Bayonetta. I grabbed “Darksiders” on a whim—I mean what are Best Buy gift cards for anyway—and I’m pleased with the results. It’s simpler than “Bayonetta,” the other serious action game vying for your attention right now, and less refined, but the core game functions well and the challenge level always feels just right. The situation with “Darksiders” and “Bayonetta” is almost identical to that of “Need for Speed: Shift” and “Forza 3″ last year: both are quality products, but each consumer needs to consider which is right for them. For me, “Shift” was the correct choice, as it focused more on the visceral quality of racing, but many people needed the depth and complexity of “Forza.” Similarly, “Darksiders” is a brawler, not unlike the classic side-scrollers of yesteryear: there are no complex combos, no learning curve to scale, everything is simple and clean. The focus is very much on feeling god-like and overcoming big, scary things.

“Bayonetta” is the “Forza” of this example. It’s a much deeper, more robust game, especially considering the inclusion of a frankly brilliant slow-mo dodge mechanic. When I played the demo, my reaction was immediately and overwhelmingly positive, despite my disgust with the game’s ridiculous art style. This is clearly a fine wine of an action game, its intricacies only really available to the connoisseur. I am not a connoisseur. I can barely play “Ninja Gaiden” without crying, I need something clean and efficient. Billy, of course, should not be bothering with “Darksiders,” as “Bayonetta” is clearly designed specifically for him, but he’s not hearing it. I don’t doubt he would enjoy “Darksiders,” as he enjoys anything in the third person with a sword, but we both know which of the two would produce the longer, more satisfying relationship. His denial could cost him dearly.

If one thing can be said for “Darksiders” that cannot be said for “Bayonetta,” it’s that the focus is on varied game play. Without the deep combat system of the latter, the former is forced to rely on constantly shifting game mechanics, puzzle dungeons (some of which are really quite stellar), and new items. You’re never doing the same thing for too long. Some people will tell you that “Darksiders” is a glaring rip-off, but I find that to be unfair. The proper word is “synthesis.” A “rip-off,” in my opinion, is only occurring when you ape from a single source. What this game does is take elements from two basic sources—”God of War” and “Legend of Zelda”—and fuse them with each other, and it is wildly successful in this endeavor. I’m not saying the game should get points for originality, but I must insist that “Darksiders” has no intention of riding any one game’s coattails to victory.

-Go download “Marathon: Durandal” from Xbox Live. You won’t regret it. Bungie’s flagship series before they came up with a little-known indie IP called “Halo,” “Marathon” is a rich experience that will steal your heart from “Doom” forever. It’s hard to pin down why such a dated game is still so excellent, but it just feels good. The story, told entirely in text form, takes patience to get through but is worthwhile and interesting. I have such an affection for the classic shooters, from “Duke Nukem” to “Wolfenstein,” and in most ways this is my favorite. Tonally, it’s too classy and elevated to have the seedy fun of something id Software would make, but its design and execution are unquestionably a step ahead of its competition. In particular, the presence of actual objectives which need completing is a breathtaking move. Thank God.

My Bad

So it’s been a while, and I know that. My humblest apologies, Dear Reader, these things take time to write and when school starts up, time is what you often do not have. There is much to discuss, especially in the world of entertainment, so without further ado let’s get into bulleted pontifications:

-“Avatar” Implications. Poppy asked me in a recent comment what my thoughts were on the scandals that are brewing around “Avatar,” specifically concerning its depiction of the US Military and the somewhat Twin-Towers-y tree getting knocked down. I find the reactions to “Avatar” fascinating, because it seems to have offended a wide array of people for different reasons. Some people get uncomfortable with the armed forces being the bad guys, some people take issue with the “racist” notion of the white man taking over and “saving” a tribal community. To me, these myriad reactions tell me that Cameron did his job. I don’t think “Avatar” says anything racist about indigenous peoples, and I don’t think it’s anti-military either, I just think it’s a provocative motion picture. People come out of it with their emotions all tied up in knots, maybe more so than they were expecting when they went in, so they…react to what they saw. They look for an interpretation, and some people come up with being offended. Nonetheless, I will individually respond to both ends of the spectrum in the film’s defense:

-It’s racist. Farthest possible thing from the truth, and of the two poles, this is the weaker one. Yes, Jake Sully manages to become a leader in the Na’vi society, and yes he leads them to a victory they otherwise would not have achieved, but it takes a desperate stretch to come out with only those facts. It’s important to remember that Jake is only able to take command after he absorbs the Na’vi influence completely. Jake’s super-power, if you could call it that, is his predisposition for being Na’vi, not his capacity for subjugating their culture into his. The whole point of the movie is that these indigenous aliens have a more meaningful way of life than humanity does. The whole movie is a big, tearful apology to Native Americans (too little, too late, but oh well), so I think charges of racism are absurd.

-It’s anti-military. This is a much, much more substantial claim. There’s no question that “Avatar” is second only to “Full Metal Jacket” in its harsh depiction of armed forces psychology. Nonetheless, I find the movie to be tasteful in its approach for several reasons. First of all, any responsible citizen must acknowledge that war is a heinous thing, and sometimes that gets the better of us. American and world history both confirm behavior that is almost identical to the soldiers on Pandora, and while I’ll be the first to sing praises to our armed forces, we should not pretend that the things depicted in “Avatar” are impossible. Furthermore, given that most of the good guys in the movie are also warriors by trade, a more responsible reading of the movie’s message is probably that it’s a cautionary tale about human nature, not the American military.

And also, as a side note, I know many conservative people, and none of them have complained about this.

-Leno and Conan. I imagine Jeff Zucker is sitting behind his desk right now thinking, “They pay me to avoid this exact situation.” And they do. They pay him a lot for this to not happen. You of course know my feelings about Conan O’Brien, Dear Reader, so I feel no need to comment on that besides pointing out that I’m proud of how he’s handled this. He’s worked too long and too hard to accept second-tier again, he’s smart enough to know it would mean the end of his career. I also think Jay Leno has really seen this blow up in his face; I don’t know how involved he was in any of the recent decisions, but he sure as hell is taking flak for it. Leno is one of those guys who survived on affability and not offending anyone, so once you put him in a controversial situation, he rots like a hollow pumpkin and people turn against him.

As for Conan, this may yet work out in his favor. For one thing, his supporters (like me) have always been a die-hard bunch, almost frightening in our devotion, and given the media spotlight, we can do some serious converting. Career-wise, I’ve always thought Letterman got it right: build your reputation, then use your name to forge your own territory. I’m no expert, but O’Brien deserves no less, and if Fox really is interested I think he should do it. Make it happen, homes. One thing’s for darn sure: I want my Conan. I want him. If I don’t see that guy in a nice suit doing the string dance (http://www.youtube.com/watch?v=LipZTMpkuX8&feature=related), I’m not going to be pleased.

-“Spider Man 4″ Bites It. One of the most surprising turns of events in the past few months, “Spidey 4″ finally collapsed under the weight of script disagreements. I’d heard grumblings that Raimi hated the new script, but he’d repeatedly assured everyone he was doing another one, so I assumed they’d work it out; they even had John Malkovich tapped to play Vulture (side note: Spider Man has an unremarkable rogue’s gallery). Instead, the thing collapsed, and Sony is now firing through plans for a reboot. I’ve long maintained that American audiences don’t like the 4th movie in a series; we only tolerate them when there’s been a long time since the 3rd. We think in trilogies, we write in trilogies, and we don’t know how to categorize our expectations for a third sequel. Personally, I think “Spider Man 3″ was awful enough to warrant an implosion, and there’s no question that everything was beginning to feel a bit stiff anyway.

But a reboot? Already? I know you guys want to make money, but you’ve got “Iron Man” holding you down, maybe you should let Spidey rebuild some mystique before you hit us again. Mark my words, you’re not going to make as much money as you think you will, because too many people are going to be confused and decide they don’t care enough to see it. And unlike the “Batman” series, this isn’t going to be a really distinctive reboot. It can’t be, you don’t change something that’s still working. The scuttlebutt I’ve heard is that Sony wants to amp up the “teen” angle, which sounds suspiciously like trying to turn the Webcrawler into freaking “Twilight.” The rumored director, Marc Webb, is the man behind the extremely great “500 Days of Summer,” but he’s still a terrible choice. Why, you ask? Because Hollywood producers like to hire guys who will do edgy things, and then stop them from actually doing them. It’s a classic habit: they bring you on for your provocative choices, then demand you stifle those instincts. They seek talent and profit at the same time without ever considering the inherent contradiction therein. There’s a great scene in “Barton Fink” where a Hollywood exec hires the titular scribe to write him a screenplay with that “Barton Fink” feel, and then when he doesn’t like the results, insists that he can get a hundred writers to give him the “Barton Fink” feel.

The same is true here. They’re going to hire Marc Webb for that cool, “indie” flavor, and then the moment he has an unusual idea they will step on his testicles. Not that I entirely blame them; can they really trust this guy to shoot them an action scene? Nope. Why not get a seasoned pro like Martin Campbell, someone not daunted by special effects or action sequences? Of course I suspect the answer to my own question: these guys want a puppet. I get the feeling Webb is a fresh enough talent that he won’t want to throw his weight around on set, and the producers will feel like they’ve got a guy they can control. This is terrible news for the audiences, because when a producer de facto directs a movie, it’s always terrible. There’s a reason some people are just producers.

-”The Red Baron” trailer is an embarrassment. Seriously, did someone mess up the transfer or something? I have never heard such poorly mixed sound on a professional movie trailer. Ever. And also, whoever the dude is playing the lead character, the editing on the trailer is incredibly unflattering to him. The dogfights look reasonably well executed, but man those stretches of dialogue are hurtful. Ouch.

This Will Be A Short Post

Ahem.

Word is that Jay Leno is being offered his old time slot back, with his new show. This would push Conan O’Brien back a half-hour, and cut his running time. This is happening because O’Brien’s show has been getting consistently poor ratings, while Leno’s new program has been killing.

This news has uncorked a flowing river of misanthropy within my soul. Only in a cruel, sinful, fallen world can a vapid goofball like Jay Leno actually outstrip a class act like the Red Haired One. What kind of godless communists are you people? I will commence hating everyone ever until Conan O’Brien has better ratings than anyone.

God forgive us all.

(I’ll probably calm down and recant this later )

Pontifications!

-A 16-year old World of Warcraft player runs away from home with a 40-year old mother of 4 he meets online. Wow. I mean that title says it all. This kid had what is increasingly referred to as “gaming addiction,” a very real problem that has caused very real casualties. Put simply, video games are like psychological alcohol: used responsibly, they’re fine, but it’s all too easy to let it get out of hand. What happens next is grim: infants dying because their parents ignore them, kids screwing their lives up and never leaving the house, depression, suicide.

Of course, video games as a whole get blamed. We should ban them all, they breed killers, etc. What amazes me about the people leading this charge is that they are obviously not students of history. Has anyone heard of a little thing called Prohibition? How did that go over, exactly? The lesson we should have learned from that debacle was simple: institutionalized Puritanism is wasteful, stupid and even dangerous. No one’s denying that video games can cause harm, but pinning blame on them is the result of simplistic, two-dimensional reasoning. At the end of the day, people have a right to screw their own lives up if they choose, and you can’t take that away from them. And anyway, more than 90% of gamers manage to balance the activity into a healthy overall lifestyle, there’s a thriving international community that is brought together through the medium, and charities like Penny Arcade’s “Child’s Play” have done real good in the world. This is not the mob at the Roman Coliseum, it’s an art form.

In my opinion, these harsh reactions to video games are identical to the ones levied against comic books years ago, and they stem from cultural elitism more than anything. In the 1940s, idiots with medical degrees were trying to convince everyone that Batman and Robin would incite homoeroticism amongst young children. This is no better. People who don’t like video games can easily project all kinds of nasty things on them, and then they’ll drudge up whatever “science” they can to reaffirm their calloused assumptions.

And while we’re on the subject of these so-called “concerned parents,” let me address something I read in the article mentioned above. The statement claimed that this 16 year old was suffering from a gaming addiction which “prevented him from going to school.”

Prevented him? What in the hell? When I was in the seventh grade, my father saw my report card and stated flatly: “Either these grades improve, or I throw your Nintendo 64 away.” My parents would have set fire to the TV and made me watch before I would have been “prevented” from getting an education by a freaking toy—and I was the spoiled kid, too. It’s one thing if your son/daughter has serious problems, that you can’t help, but most of these teens are either psychologically healthy or they have something that can be handled. And anyway, if every single one of them was just a bad seed and the parents couldn’t have done anything, then it really wouldn’t be the video game’s fault.

-Sam Mendes is likely directing the next Bond movie. Thank God. Due to MGM’s financial troubles, nothing can be official yet, but it seems pretty likely. Word around the campfire is that Daniel Craig didn’t like the negative reactions that “Quantum of Solace” got, so now he’s pushing his weight around and demanding Mendes get the job (they worked together on “Road to Perdition”). Personally, I’m glad he’s doing that, no other Bond star has ever demonstrated such a vested interest in these things. And he should care, damn it, it’s his face up there on the screen, it’s his image taking the blows if this thing doesn’t work. I’m glad Craig cares enough about quality to be bothered by bad reviews, and I’m glad he’s not afraid to flex some muscle and get what he wants.

A Study In

(I am going to talk in spoiler-ific verse about “Event Horizon.” This movie came out over ten years ago, so I don’t feel bad about it.)

Thelonious Monk was once asked how one should go about being innovative. He was sitting at a piano at the time, so he looked down and tapped a few keys, then said: “You can’t play new notes, that’s impossible. So you have to just play the ones you really mean.” (not an exact quote, but close)

The question, when making film, is not whether you shall rip something off, but instead who you’ll be ripping off, and to what degree this theft will happen. Pick the right source and you piggy-back their successes, choose wrong and you inherit the whirlwind. If you do it too little, your movie sucks, I personally guarantee you. If you do it too much, it’s like getting caught with your hand in the cookie jar, and the suspension of disbelief shatters. In music, the struggle for originality is more sophisticated, because musicians must accept a limited range of chord progressions and notes (so far as I know). In film, however, the illusion of creating something genuinely untouched persists, because the elements of storytelling are hidden, and more malleable. Almost any fundamental rule of storytelling can be correctly violated, normally by working in careful concert with the elements that remain. Anyone who has watched and appreciated “2001: A Space Odyssey” will inform you that it openly violates basic rules of pacing and character development, and instead of suffering for it, the film because a masterpiece. On top of this, a good story hides its structure from the audience, sucking them into a narrative through line that obscures what’s going on back stage. This means it’s extremely hard to deconstruct a good movie and see how it ticks (which is why analyzing bad cinema is a valuable and underrated practice).

Therefore, almost more than music, storytelling needs a strong element of homage (in most cases, but admittedly not absolutely all) to ground it, both in the creator’s mind and the audience’s. Which brings me to my point: last night I watched “Event Horizon” again. Do any of you remember this movie? I hadn’t seen it in years. When I first encountered it, I was much younger than I am now, and that will become relevant in a moment. I saw a space ship, Sam Neil, and the promise of some scares, and that was pretty much all I needed to hear. Sign me up. When the credits rolled, I was thoroughly sickened and wanted to go crawl in a hole. It contained a kind of violence that I didn’t think people put in cinema (how little I knew), and dealt with subject matter so thoroughly grim that it blocked my ability to absorb it on a B-movie level. I’ve had an aversion to the movie ever since, looking at it kind of like it’s that guy you know who takes jokes too far, so you’re afraid to even make eye contact. For some reason, though, I’ve just been terribly in the mood to see a haunted spaceship. I just want that. Maybe it was my abortive attempt to sit through Tarkovsky’s “Solaris” (I’m going to try again, knowing this time what I’m getting into), maybe it was playing “Dead Space,” maybe it was any number of things. The point is, the genre is frightfully small and I needed a fix. Now much older, I couldn’t remember what the hell happened in the movie, and the lure of something provocative ended up working in “Event Horizon’s” favor. So I grabbed it and gave it a watch through.

I have no idea what I think of it. I know I enjoy watching it, and would possibly buy it, but I suspect there is a simple reason for this: “Event Horizon” is a complete, omnidirectional rip off.

There’s something weirdly classy about “Horizon,” but I don’t believe for a moment that occurred on purpose; elements just fell into place with good fortune, but there was nobody at the head of this thing who thought “class” would be associated with it. The title is good, it sounds just right and feels satisfying to say, and unlike the vast majority of B-movies, they managed to get two genuinely brilliant actors in the lead roles (Laurence Fishburne and Sam Neil). These guys are artists who we all know and like, but never get to see front and center in an interesting project. On top of that, the design of the titular ship “Event Horizon” is breathtaking. A little research reveals the art department was heavily influenced by cathedrals, and whoever came up with that idea needs a raise. The concept is also elegant in its simplicity: a prototype spaceship built for warp travel disappears on its maiden voyage, then mysteriously reappears years later with its crew absent. What happened? It’s one of those great plots you feel like you know but can’t remember anything that’s done it recently.

And yet, those elements aside, most of the movie is just nothing. Very few characters connect, there is not a single fairly earned scare in the piece, and so much of what transpires doesn’t even begin to make sense. It’s very clear that the talent behind the camera is not sensitive to the tremendous head start that the things listed above give them, and they forge ahead into predictable nonsense. Many movies have experienced a similar fate and vanished forever, but “Event Horizon” seems to persist. It comes up in pop culture from time to time, it gets mentioned next to “Alien” (albeit on a much lower level) when discussing spaceship design, and every now and then you meet a staunch believer in the flick. How is this possible? Simple.

Ripping off.

Paul WS Anderson, the man behind such abortive failures as “Aliens Vs. Predator” and “Mortal Kombat” (I confess to adoring his “Resident Evil” trilogy for some reason), made one cunning decision for this outing, which saved his movie from obscurity: ape from good sources. The most prominent source he lifts from is “The Shining,” a movie that was mentioned in the earliest pitch meetings. Watching “Horizon,” you feel a vague twinge of Kubrick like an itch you can’t scratch, especially when naked women begin emerging from baths. Then a river of blood appears, and you begin wondering if the Kubrick Estate is suing these people. Sam Neil’s character, the guy who designed the titular ship and is now intent on discovering what has happened to her, smacks of Nicholson’s Jack Torrence: both are men of questionable sanity at the outset, and both become the vessel for tremendous evil by the end. Some have criticized Neil’s Dr. Weir as having an incoherent arc, seemingly drifting between confused good guy and all out baddie throughout the second act. While I agree with them, I think I actually enjoyed this ambiguity, because it reminded me of the hazy arc that Torrence experiences. Stephen King’s original novel started Jack as a sane man with demons who goes over the edge, but Kubrick tweaked it to a guy whose madness is already formed and ready to be activated. It was a brilliant decision: we as the audience know this guy is not all right in the opening frames, so he becomes a ticking bomb and a source of tension. Weir functioned much the same way.

The second major source of cribbing is “Alien,” but there’s nothing really substantive to discuss there, since it’s mostly an art design element, and my focus is on story. I will say that the design of the ships, especially the “Event Horizon” itself, is tremendously accomplished.

The third source of theft is where the movie throws you a left hook, and unquestionably is the cause of my childhood discomfort with the film: “Hellraiser.” It must be fairly stated that no significant movie I’m aware of had attempted the fusion of spaceship-horror with a Clive Barker influence. That’s a new one. Sitting through the movie the first time, I genuinely did not see it coming. Demonic horror actually fits pretty well into the empty chasms of a monstrous black spaceship. The problem is, it’s demonic horror. Now this is a personal taste thing, but if you’re asking me to enjoy myself at the movies, I just cannot have direct contact with people being tortured in Hell. It doesn’t work for me. I can deal with people getting killed, but knowing that their souls are suffering for all eternity? Jeez, man, that’s a little much for a Saturday night. As much as I love “Drag Me To Hell,” a similar problem occurs there as well.

The upside is, when played correctly Hell is genuinely frightening, because humanity has always had an unconscious awareness of its existence. “Event Horizon” manages to instill some genuine dread in the viewer by displaying horrifying gore, but only for just a moment. They push one step farther than you think they will, but before you can ready yourself to handle it, it’s usually gone. It was still a bit much for my taste, but I had to concede that they were making it work. Knowing it was too good to be true, I did some more digging and found out that the director’s cut contained about half an hour more of this kind of brutality, but test audiences were losing their lunches, so they cut it. I don’t blame those focus groups, the beginning of the movie plays so nice and classy that the direction the climax goes is genuinely jarring. The cut that was finally released is jarring in a trashy, but arguably good, way; the director’s cut would have just been trash.

That said, “Event Horizon” may be the best horror movie ever made without a single scare. It tries for many scares, they all fail. All of them. A few are jump-inducing, but they’re disingenuous and annoying. “The Shining” is also pretty low on the straight pop-out count, but Kubrick was sly enough not to care. Anderson is a little insecure, so he slams a couple of stingers in for good measure, which end up detracting from the piece as a whole. Particularly egregious are what I call “cut-ins:” pop-outs constructed in the editing bay by introducing an incredibly loud flashback for thirty frames; I suspect that much of the time, these scenes weren’t even intended to have scares in them (the telltale sign is when the actor doesn’t react violently enough). “Event Horizon” has several of these, and it’s just annoying.

So there you have it, I suppose. For every good thing in this movie, there’s a bad thing in this movie. Most of its virtues, I’m convinced, are profoundly accidental, so I have a hard time giving Anderson any credit for them. And yet, the movie draws me back, perhaps because it flirts with the potential for greatness without ever getting there. Perhaps because whenever I’m conflicted about a movie, I’m not conflicted about a movie; any movie that makes me watch it again will eventually become dear to me. And I will watch “Event Horizon” again. God help me, but I will.

Unacceptable

(Given that airplanes are a touchy subject lately, let me assure you that despite what the first few sentences sound like, this post has nothing to do with terrorism)

Hello, Dear Reader. How was your Christmas and New Years? That’s nice. Let me tell you about a crime that has been committed. The scene of this malicious offense was the United 767 that escorted Corelyn and I across the country to LAX. We had landed smoothly and were preparing to disembark our trusty vehicle. Problem was, Corelyn had inexplicably come down with the hiccups, and it was one of those really annoying ones where you can’t say two words without a violent upward motion. At first, I assumed it would pass, but as the minutes wore on I decided to accept this as a challenge. I began imparting priceless wisdom to my wife, gems of long lost prophecy that kings have scoured the earth to uncover. You see, hiccups and I are bitter enemies: I cannot tolerate their existence, they cannot tolerate mine. They’re useless, Dear Reader. Coughs and sneezes I can appreciate as functional, but hiccups exist purely to piss you off. I guess the diaphragm gets sick of hearing about how great the stomach is and decides to draw some attention to itself, or something like that. The point is, they are pure evil and cannot be condoned in proper society. I treat the recipient of this condition much the way a Catholic priest would a victim of demonic possession: I must pierce through the mortal flesh in front of me, and fight the legion within.

Problem is, Corelyn announced her intent to “let them go away on their own.” I balked at this (a little too loudly, a few heads turned…balking is a strange thing to do at high volume), but she shook her head quietly and closed her eyes for a moment, which to the trained eye means: “I don’t have the energy to care about this as much as you do.” More than a year at sea on the good ship matrimony has taught me that this expression is a firm wall that cannot be scaled. One can maneuver around Corelyn’s sadness, fear, even rage, but not her disinterest; there is no cure for that one, because if you attack it, it marshals all the other negative emotions in successive order. This was an impasse, I knew, so if my crusade was to be successful, I would have to do it old-school.

I next informed my wife that I was a superhero, and possessed preternatural capabilities for destroying hiccups. Obviously, I didn’t put it quite that way, I said: “I am a superhero, and possess preternatural capabilities for getting rid of hiccups.” You see what I did there? I made it more down to earth, so as not to come off like a lunatic; it’s these touches that make all the difference. For some reason this did not sway her, and she said something ridiculous like, “Move out of the aisle, you’re blocking a 90 year old woman from her crying grandchild.” Ignoring her meaningless babble, and shoving away some obnoxious person who kept shouting and pointing around me, I focused on the task at hand. I was going to cure hiccups without the victim’s consent. No mean feat.

…All right look, some of that stuff was just put in there for comic effect, okay? We both know I do that. But I’m going to shatter the hyperbolic tone of this post so you can understand how rigidly, scientifically real this next part is. She was hiccuping up a storm, I told her I could cure them, she ignored me. I raised my hands into a Bruce Lee kind of position (I’m really not kidding), and locked eye contact with my wife. She frowned at me and looked away, and when she looked back in my direction she seemed displeased that I had not moved. I remained motionless for about ten seconds, aimed right at her.

AND THEN HER HICCUPS WERE GONE.

Even she admitted they had vanished, but in a cruel twist of fate, she refused to grant me even the slightest recognition for my efforts. Her response contained the four worst words ever strung together by a human being: “You didn’t do anything.” I didn’t do anything? I said I would get rid of her hiccups, I made weird hand gestures, and they vanished! They vanished, Dear Reader, in the exact moment I commanded them to! And she says “You didn’t do anything!”

I…words fail me. The woman cannot be impressed. I felt like Moses turning sticks into freaking snakes while the Pharaoh just sits there on his dumb throne and refuses to admit that I can cure hiccups! It’s not cool, Dear Reader, it’s not cool! This aggression will not stand. If you’re as angry as I am at my wife’s inability to recognize my status as some kind of wunderkind shaman, there’s something you can do! Send her the following message:

“Dear Corelyn, Your husband is the scourge of hiccups. I feel strongly about this issue. Signed, ________.”

Actually you may not want to do that, Corelyn hates it when I pull pranks like these. Maybe I’ll make a Facebook group about it or something.