Monthly Archive for December, 2008

When Justice is Done

Is it wrong to enjoy the failure of others, dear reader? Okay wait, don’t answer that, let me rephrase: is it wrong to enjoy the richly deserved failure of others? To bask in it as if it were the warm glow of the sun, or drink from it like a font of every blessing?

Yeah, don’t answer that, either. You’re quite wise, dear reader, you know my heart’s wickedness even when I won’t confess it. Nonetheless, I cannot pretend that Frank Miller’s “The Spirit” debuting in ninth place this past weekend while being greeted with uniform scorn doesn’t please me immensely; you had it coming, Frank. Miller’s sporadic and overstated talent for gruff characters and bloodletting churned out a few worthwhile pieces of comic book fiction, maybe even a classic here and there, but his ego is a stray dog and it’s been waiting to break its leash, devour whatever skill he may have, and rip up our collective living room. Every time he does something creative recently, I feel I’m being served a subpoena which reads: “You will find this awesome. This is what’s cool now. Shower me with praise.” I think I’ll choose to be held in contempt of court.

It didn’t start with “The Spirit,” as comic book fans well know. Ol’ Frank was handed the reigns of “All Star Batman and Robin,” a headlining comic series with no ties to any other continuity, complete artistic freedom, and rock star artist Jim Lee on pencils. I can’t fault DC Comics for making this decision, I mean this guy put out “The Dark Knight Returns,” he deserved the right to run wild in Gotham City. I can and will, however, fault Frank Miller for losing his effing mind, then writing an absolutely terrible series of comics. Transparently intending to slowly morph the caped crusader into a character from “Sin City,” he blazed a trail for highly-paid professionals churning out garbage that wouldn’t survive on a fan-fiction website. You must realize, this man saw himself write Batman as saying, “What are you dense? Are you retarded or something?…I’m the g**damn Batman!” He looked at this happen, he nodded his head, and he actually decided other human beings should see it. “I will publish this,” he concluded silently. Clearly, he is in need of serious medical attention. We’re not even going to talk about “The Dark Knight Strikes Again,” which may be the most incomprehensible piece of fiction ever produced in Western culture.

It’s not that he doesn’t deserve to be where he is, I think Miller is a genuinely talented guy, but something about success has ruined his artistic output. Everything I see from him now is sloppy, self-conscious and stupid, demanding my love but never earning it. It’s disappointing, it’s annoying, and it almost undoes the good will he earned by reinvigorating my beloved Dark Knight in the late 80s.

And then came “The Spirit.”

I will not review this movie, because I have very deliberately chosen not to see it; at no point in the next few paragraphs will “this is a bad movie” be said. I will say that the trailers for this thing suggested a ludicrous, self-indulgent waste, born of a silver-tongued pitch to a studio head that should have been seen through. I might casusally mention that “The Spirit” looks exactly like “Sin City,” but lacks that success’ key ingredient, co-director Robert Rodriguez. I will also point out that the Rotten Tomatoes Tomatometer sits squarely at 15%, and that an omnipresent marketing campaign couldn’t prevent a ninth-place opening with a wheezing, coughing $6.5 million. I don’t think I’m the only person who sensed a masturbatory dud here.

Maybe the real reason I’m happy about Frank Miller’s failure is that I want him to drop off the radar, take off his stupid trendy quasi-fedoras and ties that don’t fit him right, and go back to real writing again. Success has made this guy’s work insane, and he needs a reality check so badly it actually hurts. When he’s in the right place, I think Frank has a lot to say and a real gift for saying it, but that place is not here.

Recovery

How was Christmas for the LA Allens, you ask? It was exhilarating. It was exhausting. We loved it, we’re fairly pleased it’s over. We flew across the country, played video games with the boys in Alexandria, invented eggnog traditions with Cor’s mom and sister, prepared and devoured a mouth-watering turkey with Cor’s father, adored nieces and nephews with my family, visited the gravesite of my great great grandfather, watched “The Dark Knight” with Cor’s brother and dad, then flung ourselves at Reagan Airport around five in the morning.

Speaking of Reagan, I can’t even begin to tell you how narrowly we caught that plane. It was our own fault, we just left too late, and when we hit the check-in counter, a silver-haired lady curtly informed us that we “weren’t gonna make it.” We pouted and stomped our feet until they threw boarding passes at us and whispered, “If you’re not there in four minutes, you miss it.”

We sprinted. Full speed. The security people nearly clocked us in the face with their walkie-talkies as we skipped right to the front of the line, launched my laptop through the X-ray, and kept going. When we got to our gate and found it shut, I could feel our collective spirit being crushed. After all, it was the holidays, and getting a stand-by on another flight was unlikely, not to mention any such flight was only going to get us to Atlanta, where we’d have to roll the dice again. 

It was an awful feeling. Especially when we could see the plane sitting right there. 

In moments like these, running to the window and trying to signal the pilot of the plane didn’t seem that unreasonable, so that’s what I did. I didn’t wave my hands or scream, I just fell on my knees and locked eyes with them pleadingly. I was sure it wouldn’t work, but then again we were all pretty sure Christopher Columbus was going to sail off the edge of a flat world a couple of years ago. After about ten seconds, as Corelyn began walking away and I lowered my head in anguish, a radio crackled: “There’s two people out there. I see two people over there.” A moment later, an exhausted airport employee appeared from the business end of the boarding gate and let us in. They even sat us in business class. 

As we fell apart with joy in our seats, baffled at the ample leg room and cool blue leather, we realized we had just experienced a microcosm of life: you start out doomed due to your own failures, fight desperately to make up for them and fail, then find yourself in a paradise you don’t deserve thanks to someone else’s intervention. I’m not saying we had a Messianic pilot or anything, but reclining in seats we didn’t pay for after we were certain we had deservedly missed our plane was unmistakably a preview of entering Heaven; I think the Big Guy was playing out a little parable for us. If Heaven is anything like it felt to stretch our exhausted bodies out in business class, I recommend you live a clean life, dear reader.

Moving right along.

Christmas has made it possible for me to finally lay my hands on Fall Out Boy’s new CD, “Folie a Deux.” Many of you know my affections for this group, and their slave-like devotion to filler-less LPs and mammoth hooks. This new album is a quirky one, maybe a tad too much so for its own good, but it retains the essential quality of every single one of its ancestors: listener satisfaction. Nobody gives you that shiver from a great hook as consistently as Fall Out Boy, and I mean nobody. Their songcraft constantly displays discipline, self-awareness, smarts and hard work. I can’t sing enough praises for a band who never wastes your money or your time, nailing the essential ingredients but never getting stale. 

If you’re interested in this album, start out easy with “I Don’t Care.” It’s a self-consciously standard FOB track; there’s nothing wrong with it, and the chorus (cribbed from Kurt Cobain) has a wonderful wryness, but it’s a safe zone. The deliciously-titled “She’s My Winona” also plays it nice and easy, and the “Hell or glory” stanza is a genuinely stellar hook.

When you’re ready to play with the band’s sound a little more, give “Headfirst Slide Into Cooperstown on A Bad Bet” a try, a sinister recounting of an extramarital affair which cleverly hints that cheaters are invariably doomed to be cheated on. The verses ooze synthesizers in a dance-floor-destroying lock-step rhythm that puts regular club music to shame. Guitars roar to life in the chorus, as lead singer Stump sneers “Does your husband know the way that the sunshine gleams from your wedding band?” FOB lets the momentum build up until it’s almost unbearable, then wipes out everything except a piano, softly cooing, “I will never end up like him, [but] behind my back I already am.” As the song closes, the band finally releases the climax with a whirlwind of guitars and double-tracked vocals, wearing the song into exhaustion and letting it collapse gently on itself. Complete sonic and lyrical victory, one of the best songs the band has ever authored.

A simpler but similarly effective monster is born in “West Coast Smoker,” a surprisingly ferocious and scary track for a band whose reputation is built on winking self-consciousness. The lyrics in the verse are a jumble of contradictions, most of which are a little forgettable, but the chorus announces itself with a fist-pumping “Oh hell yes,” the cry of a man not happy, but victorious. As the rhythm section and the guitars assemble into an unstoppable, blinding flood, Stump screams, “Knock once for the father, twice for the son, three times for the holy ghost!” I’m not sure what it means, or perhaps I’m not sure what it means to them, but those words have a raw power that is increased by keeping them from rhyming. It’s quite a treat to hear Fall Out Boy undertake a dark, ominous track like this and succeed with room to spare. Subtle extensions of their range like this one are, to me, even more impressive than the louder experiments attempted elsewhere.

“20 Dollar Nose Bleed” is also a riot, setting a fun tone with a jaunty piano line through the verses that unleashes into an arena-rock singalong chorus, all of which might be a little standard were it not for the perfectly timed brass section that comes out swinging at the height of the refrain. Stump wisely shuts up and lets the monster he’s taken off the leash run some laps, the horns stabbing with thunderous effect and sending the listener into head-snapping frenzy. It’s these magic moments, where the momentum of a song suddenly ignites, that so few artists are able to consistently capture, because it requires the subtlest move in the right direction, the tiniest detail coming out just so, the straw that breaks the camel’s back and sends a thrill into the pit of your stomach. Fall Out Boy pound out moments like this so regularly it’s almost embarrassing for other bands. 

Although much is made of the increased presence of piano and synthesizer on “Folie a Deux,” the real surprise may actually be the lyrics. Bassist and official media whore Pete Wentz has been in charge of FOB’s lyrics for awhile, and he’s always been good at penning gut-punch phrases that are just barely not nonsense, but something more substantive happens here. Where Patrick Stump has routinely saved Wentz’s sad-sack moping with soaring melodies in the past, Wentz now returns the favor and elevates tracks like “Disloyal Order of Water Buffaloes” and “I Don’t Care” with lyrical flourishes whose absence would severely diminish their power. Crafty little one-liners like “I wanna scream ‘I love you’ from the top of my lungs, but I’m afraid that someone else will hear me” and “Free love on the street, but in the alley it ain’t that cheap” are finally clever enough to transcend their smirking nature and add something real to the mix. His understanding of how to construct poetry that conveys emotion through contradiction, while flowing and building to a head within the music surrounding it, is beginning to become formidable; truth be told, the only thing holding him back is his desire to talk exclusively about his ex-girlfriend. Wentz has never been dead weight for the band, but here he’s becoming an asset.

Moving along again.

I’ve managed to get some time in with “Fallout 3″ on the 360 and “Super Mario Galaxy” on the Wii, and both are stunners. The former conveys a post-apocalyptic world so tangible I can almost smell it as I walk around, and the story has been nothing short of gripping so far. The character animations are pathetically bad, which is a little surprising in this day and age, but what shocks me even more is that I don’t really care. I played a little of “Elders Scrolls IV: Oblivion,” a very similar game from the same studio that came out a few years back, and I never got into it, because the thing was just too damned big. I felt overwhelmed, I had too much freedom and I just wasn’t ready for it. This time around, they’ve done a better job of conveying that same largeness with a more visible through line, which makes me feel more comfortable straying off of it and wandering around. 

“Super Mario Galaxy” is finally the answer to “Super Mario 64,” which came out a long, long time ago. Never before this has the franchise challenged the quality level they established in their flagship N64 title, and man is it about time. Everything here is polished, professional and totally groundbreaking, taking “platforming” into 3-D space in a way I’ve never seen before. I’ve already encountered a dazzling array of challenges unlike anything I’ve ever done before, and I’m only at the tip of the iceberg. 

What amazes is me is how much this feels like old-school Mario. Even more than “Super Mario 64,” this game is a true-blue platformer in its soul–it just platforms in every direction instead of left to right. This kind of outside-the-box, original thinking is what makes Nintendo…well, Nintendo.

In the Holiday Dead Heat

Hello there, dear reader. I know it’s been too long since my last update, you must patiently forgive me, but a married man has a lot of responsibilities when the holidays roll around. Christmas is a funny time for the betrothed, it demonstrates how antiquated the institution of wedlock can be. We have no social mechanism, besides politeness, for turning fresh-faced spouses into proselyte members of the family; we tend to just throw ourselves against one another and hope something sticks. In other cultures, they have dances, chants, rituals, whatever, and we may chucklingly dismiss these as ridiculous, but they acknowledge a necessity for formal integration which we patently ignore, sticking our fingers in our ears and singing “lalalalala” until the problem goes away. Slipping quietly into a brand-new holiday celebration, filled with a lifetime of traditions and honed preferences which you know nothing of, is kind of like being sucked into a game of pick-up basketball with a team that speaks French. 

I can only gripe so much about this problem, however, because my in-laws are all gracious, hospitable people who happily massage their traditions and behaviors until I find them comfortable. Corelyn’s mother, upon learning that I was used to some kind of hallowed moment of eggnog drinking instead of random consumption throughout the evening, convened the entire family and decreed a new tradition on the spot. Corelyn’s dad knows I will forget to “shake up the love” at the end of each pre-dinner prayer, so he patiently shakes a little harder than necessary so that I appear to be on the ball. This kind of humility and warmth allows me to skip gingerly around the problem, but I have heard many horror stories from other newlyweds which convince me the issue still exists. Allow me to laugh at their misfortune.

Truth be told, even in my situation, little goofs can arise. People in Cor’s family adopt a rhythm of interaction which an Allen finds simply exhausting, because even when they’re bored to death and not doing anything, they prefer to stay congregated in a single place. My background instructs me that once a lull in activity occurs, I can leave the room and no one will care, but when I put this habit into practice amongst my wife’s clan, confusion arises. Corelyn often finds herself Ambassador from the sovereign nation of Andrew, trying to downplay the absolutely bizarre vibe I gave off when I slipped away from the living room. “He’s just in his room?” they’ll ask, “Doing what? We’re all out here!” The real curse of my wife’s position is that, secretly, she’s on her family’s side here, but she can’t have her husband looking like some kind of absent-minded hermit, so she plays defense. 

Moving on to something that has nothing to do with any of that…

“Left 4 Dead” is definitely my favorite game of this year, hands-down; it may even be one of my favorites from the last few. I love being in the firm grasp of a perfectly engineered game, one whose contours are so meticulously thought out that every possible behavior has an answer. 

On the off-chance you’re not sure what game I’m talking about, let me enlighten you: it’s a cooperative first-person shooter…with zombies. Lots of zombies. Last time we played through one of the missions, we killed something like 2,000 of them total, and that’s just the ones we killed. The game’s gimmick is that each and every play-through is completely unique, thanks to a complex programming algorithm called “The Director” who watches every aspect of your game and fine tunes the experience on the fly. If you’re doing too well, the Director might make ammo harder to find, or drop fifty or sixty rabid undead on you from behind. If you’re on your last leg, a med-pack might appear in just the right spot, although the Director is just as likely to perform a coup de gras and put you down for good. The point is that “Left 4 Dead” does not, like most other games, erect a series of booby traps and watch helplessly as you traipse through them, it evolves the game around you. Every single person who plays this game, no matter what their experience level, will get a perfectly tuned experience, a breathtaking fight for survival that you just barely survive. When you leap into the safe room after saving your friend from an oncoming wave of zombies, a precious two bullets left in your gun and a meager slice left in your health bar, you come to appreciate how masterfully this thing was engineered.

The neat thing about L4D is that it forces teamwork. No single player, no matter how good, is going anywhere without his or her teammates, so even the biggest jerks on Xbox Live are forced to depend on their comrades for survival. Ammo and health must be rationed, friendly fire assiduously avoided, communication encouraged. The game is extremely, sometimes unbearably, difficult, so strategy and cooperation are the only things that will see you to the rescue vehicle. Personally, I get greater satisfaction from being part of a team than I do just shooting my friends over and over; it’s constructive instead of destructive. When all four survivors pile into the helicopter and fly away from the hundreds of angry undead screaming at them from below, the thrill of success is overwhelming, because the players did it together, depending on one another. That’s my kind of game.

Alexandria

Cor and I are officially beginning the long journey that is our Christmas season. We begin in Alexandria until this Friday, then this weekend at her mom’s, then early next week with her dad, followed by Christmas Eve and Christmas Day with Brad-o and the Allen crew. Certainly a whirlwind, but the best kind of whirlwind.

Whee!

Corelyn Games

In psychology, I learned about “breach experiments,” which are studies where social norms are quietly broken, and the reaction measured. Mischievous psychologists have often been found asking to take a picture with a stranger in the grocery store, or doing normal activity at half speed. These tests must be carefully chosen, as actions with ambiguous meaning such as winking or locking eye contact will simply be subjectively interpreted, which is no good. A good breach experiment must be perfectly legal, nonthreatening, and impossible to explain.

I find these hilarious, and I somehow made up a bunch of them to play on my wife, who continues to endure my shenanigans with real sportmanship. I suggest you try some, and I’ve listed them below.

There are basic rules that they all play by: they happen very quickly, they only permit lying if the truth will immediately become apparent, and they only confuse or mildly annoy; actually scaring or offending someone is for jerks.

None of these are being made up. Seriously. Ask her.

1. “Poke.” Whenever Corelyn is telling me something only sort of important that she nonetheless wants me to commit to memory, this game may be played. The objective is simple: poke her in the nose as many times as possible, using only one hand, and retracting the arm all the way between each attempt. Early on, her initial confusion garnered me one or two free hits, but now she swats at my hand without even blinking, so it’s pretty tough. 5 successful pokes is a good score.

2. “Liar.” To win, I must lie about something unimportant and transparently self-evident, and I must do it well enough to make her hesitate. For instance, a solid victory might involve deliberately walking to the wrong car in the parking lot, then acting confused when she does not come along. A loss happens when Corelyn rolls her eyes and simply waits for me to stop referring to my ketchup bottle as “peanut butter,” and that is normally what happens. But those precious few times that she furrows her brow and doubts herself as I repeatedly refer to a pigeon as a “rainbow” are priceless.

3. “Communication Breakdown.” One of my favorites, it involves using inappropriate answers to simple questions. Like “Liar,” victory requires a moment of self-doubt, where Corelyn will hopefully wonder if she’s somehow asking a different question than she’s thinking. For example, if Corelyn asks, “What movie would you like to see tonight,” a good response would be, “I doubt it.” The right answer is only half the battle, it needs to feel out of context too, so I’ll say, “Mmm, I doubt it,” exactly as if she has just asked me if the Jets will go to the Super Bowl. You have to remember that the human mind is a powerful interpreter, and it will be trying to produce theories on what I could possibly mean. Only if my answer is completely incongruous to the conversation’s context will this work. When I do win, the conversation simply cannot proceed, and she has to abandon the whole dialogue like a sinking ship and try to start from scratch. Other examples include: “Should we go out tonight?,” “You’re welcome.” And “What time is it?,” “I thought so, too.”

4. “Favorite Song.” Easy one, normally a solid victory, all I need is a good set-up. When the right song plays on the radio, I insist that it’s one of my favorites of all time, and see how long she believes me. The hard part is getting the right tune. It can’t be anything from your iPod for obvious reasons, but it also can’t be a song she knows we’ve discussed before. Something like Britney Spears’ new single “Womanizer,” or Beyonce’s “Single Ladies” can’t do the job, because Corelyn knows she’s told me how much she hates both, and any attempt on my part to endorse them is too transparent. I need a song she has always assumed everyone dislikes, so she never troubled to verify it with me; music by Celine Dion is good. How this deception is carried out depends on the context. If the song comes on and she doesn’t say anything, simply turning it up a little is the most convincing thing. If she reacts negatively before I have a chance to jump in, feigning mild embarassment or defensiveness goes a long way. Once she’s kind of beginning to believe me, I allow each of my following arguments to get more and more ridiculous. By the time I say, “I used to listen to this song and just…cry my eyes out while eating ice cream,” she’s probably smacked me upside my head, laughed, and called me a “jerk.” That is a solid win.

5. “It’s Alive!” I have only won this game once. It requires the perfect set-up, and then a flawless, unblinking fib. Here’s how it goes: Cor and I are at a sit-down restaurant, sitting across from each other. Trying to find a resting spot, her foot accidentally places itself on mine, and she quickly asks, “Is that you?” Here’s the hardest part: I have to say “no” in a manner casual enough to be convincing; even the slightest overacting will be detected. If she believes me, she now has no clue what on earth this thing under the table is, and she will instinctively begin pressing down harder, trying to identify the anomaly. It will take about five seconds for her to realize that I’m lying, so somewhere in that window of uncertainty, during which her mind has classified my shoe as “unknown object,” I need to kick my foot up in the air and shout “It’s alllliivvvee!” The one time I pulled this off, she yelped at the top of her lungs in a crowded restaurant. It was awesome.

6. “Listening.” As Corelyn tells a story, I react the wrong way. People are sophisticated social organisms, and whenever we’re talking to someone, we’re rigorously monitoring their face and body to see how our performance is going. Therefore, it is easy to change one little thing about your face at the wrong moment and completely ruin someone’s train of thought. Big reactions are stupid, the goal is to alter the tiniest possible thing to derail the story. Remember, again, that Corelyn’s mind, like anyone’s, is trying to justify my behavior at all times, so I need to pick something that is simply impossible to explain. My favorite is inappropriate surprise. As Corelyn tells me how to skin a potato, I will quietly widen my eyes and furrow my brow slightly, maybe even cock my head a little. This will cause a train wreck in her brain. The best thing about this game is that no matter who you play it with, they will drop absolutely everything and attempt to comb over the conversation with you until they understand your reaction. People take this stuff seriously.

7. “Noise.” Probably one of the hardest, because keeping a straight face is nearly impossible. You have to make some kind of noise, either in the back of your throat or with a concealed hand, and see how long you can pretend to be confused by it as well. The best noises are ones that Corelyn will only begin to notice after about twenty seconds, because she’s more likely to believe I’m not making them. A good sound needs to feel inhuman, un-patterned, and too mundane to be created for comedy. Most times, I crack a smile and she catches me, but if I actually get her up and searching the apartment for its origin, it’s fun to pick some weird corner of the kitchen and swear that it’s “coming from over there.” Any time a strange noise occurs, people will normally scan your face rigorously for about three seconds to determine if you’re making it. If you can survive that without breaking, you are darned good. I’ve only made it twice.

There. I have imparted my delicious games to you. Go out and try them on unsuspecting prey! I’m sure the people you do them to will be much easier than Corelyn, because she’s used to this stuff by now.

Poor woman. What has she gotten herself into?

A Doorway

I don’t like journals. I don’t like diaries. Many times in my life, I have attempted to keep them, but I disliked writing them and I absolutely hated reading the results. The whole thing felt forced, dragging my feelings out of my brain and dissecting them on a blank page was about the least comforting thing I could possibly imagine. Worse still, when I would put my diary down and walk away, I would feel a strange white noise in the back of my head, and it would continue to distract me for the rest of the day. If I saw someone I had written something about, whether good or bad, I would get distracted trying to talk to them. My diary felt like a running faucet, I wanted to do something to it. Eventually, I came to understand what that was.

I wanted people to read it.

As soon as I understood that, a great deal about my nature became clear to me. I am an entertainer, that’s just in my DNA, but I don’t think I appreciated until recently how deep into my psyche that part of me goes. I don’t just enjoy being on stage, I need it; it’s the only place where I’m really myself. I’m not capable of sorting out my issues in private, I can’t even tell what they are. But in front of an audience, whether it’s one person or a thousand, something in me clicks and I start focusing. The only journal that will ever do me any good is the one you all share with me.

Coming to this understanding has guided the development of this blog. I write my feelings, yes, but I do so knowing that my sole purpose is to entertain you. Rather than diluting or corrupting my honesty, this knowledge makes me even more daring, because an audience is the only thing I truly understand, and maybe the only thing that understands me. Most other social interactions are an annoying mystery to me.

Anyway, I mention all of this because in my quest to entertain, I’ve noticed another theme that this blog has been dedicated to: marriage. As a young newlywed, I have been exploring the fascinating, terrifying, exciting, surprising world of matrimony firsthand, sending back reports to the rest of you. I’ve gotten a huge kick out of it, I hope you have as well…

But it’s all over. Let me tell you why.

“Family Guy” has captured, in 43 seconds, my marriage. With this tiny little clip, they have more perfectly described the things my wife has to put up with than I ever could. Watch this little video, dear reader, and you have seen life through the eyes of Corelyn Marie Allen.

As a little background, Peter is obsessed with a song called “Surfin Bird,” which you’ve probably heard before (it’s the one that goes “ba-ba-ba-bird-bird-bird, the bird is the word, etc.”). He’s been playing it all day. That is the context.

http://www.hulu.com/watch/37969/family-guy-cant-stop

Did you watch it? That is my marriage. That’s how it goes. I am Peter, Corelyn is Lois, that is our relationship. Even the look on Lois’ face is pretty much the one that my ever-patient wife gives me when I begin poking her nose and repeating something I find funny (yes, I have done that).

Hats off to you, “Family Guy.” All of my witty banter could not do what your simple little animation did in under a minute.

Stick around! Next entry, I’ll tell you about “Corelyn Games,” a series of mischevious practical jokes I routinely play on my lovely, suffering spouse.

Word-Eating and Other Spectacles

A new tradition is going to begin on this blog. You will all gather around, sit indian-style, and watch with your chins resting on your knuckles as I gobble down my own words. I am a talker, everyone knows this, and invariably I say lots of things I later discover are the farthest possible thing from true. When I come to that realization, I’m going to own up to it here. I hope you enjoy it.

Andrew Eats His Words: “Heroes”

I have often said that “Heroes” is a crap show, a third-rate knock-off of “Lost’s” ensemble drama. I said this after dutifully watching 13 or so episodes of season one when they originally aired.

(ahem) I was wrong. I was very, very wrong.

Corelyn recently decided to get acquainted with the show via Netflix streaming on my Xbox, and although my participation was initially replete with heavy sighs and eye-rolling, by the third episode I was clutching a pillow on the couch and screaming at the television. I love season one of “Heroes.” I love it.

I don’t know what the hell was wrong with me the first time. “Heroes” is great. Now I’ve heard bad things about season two, which of course got scuttled by the writer’s strike, so I can’t make a statement on the entire show just yet, but it’s high on my priorities list.

My bad, “Heroes.”

Andrew Eats His Words: Guacamole

I have routinely said that guacamole is a disgusting, green goo that I would not like in a car, would not like in a bar, etc. Then my wife made me some of her family’s recipe, forced me to eat it, and now I would prefer if I could ingest the stuff intravenously.

Sorry, guacamole.

On another note…

I saw “Milk” last night, and it was quite good. The acting in particular was stellar, everyone from Sean Penn in the title role to James Franco, Diego Luna, Emile Hirsch, Victor Garber, Josh Brolin, Alison Pill, was just stunning. I think cinema is the best possible medium for great acting, because a movie can capture the most important part of a performance: minutia. Details. The tiny little moments that make a character become real.

That said, I’m even more pumped about what I’m seeing tonight: “Frost/Nixon.” I think it’ll be awesome.

Discussion: “The Wicker Man”

“The Wicker Man” is a British cult classic from the 1970s, a low-budget existential horror movie that takes place entirely in broad daylight, frequently with singing and dancing. It is very rare to watch a movie that you have never seen before, nor will ever see again, but this is one of those films. I admire it deeply for its craft, originality, and boldness, and I think it is a complete success. As a Christian, I connected with the moral of the story intensely, and took a great deal away from it. I’m not sure I’ll ever want to watch it again. 

The plot centers around a Scottish police officer named Sergeant Neil Howie who is visiting a secluded island in search of a missing girl. The locals are quaint, ordinary looking people, but their behavior is immediately off-putting. At first they appear simply uninhibited, but soon it becomes clear that this tiny society is operating on completely individual moral standards, most of which originate in pagan culture and are extremely sexually explicit. Sergeant Howie, a devout Christian, is horrified, and immediately suspects something far more sinister and violent beneath the town’s affable exterior. He is more correct than he knows.

I don’t think this movie was intended to be a Christian morality play, but that’s how it works out in my opinion. Howie is not the ideal follower of Christ, he’s immediately scornful of any religion other than his long before he has reason to suspect the townspeople are dangerous, but nonetheless his faith is a way to channel and control his behavior, and we immediately sense that the residents of Summerisle lack this. They are rich in culture and tradition, but underneath their happy exterior they are vile and dangerous. They consider themselves highly enlightened because they let go of restraint and embrace their carnal instincts, but the script exposes a dark undercurrent that necessarily comes with such an attitude. I think “The Wicker Man” is trying to tell us that human beings have very base instincts wired into us, and that if you let one of them go to excess, the others come along too. 

For a Christian, these themes hit home, because our faith has always warned that sexual indulgence is volatile and corrosive. The reason this movie is so frightening, even though the vast majority of it takes place in daytime and focuses on happy, smiling people, is we sense the ominous riptide underneath the calm surface. The residents of Summerisle grin and wave, but they have become monsters. (SPOILER) In the final scene, as Sergeant Howie perishes in a fiery ritual designed to offer him as a sacrifice to the sun god, much of the town gathers around and sings merrily. They reminded me of the monsters in Romero’s “Night of the Living Dead,” but far worse. These people had no solar rays or contagion to blame for their brainless, violent natures; they had simply chosen to be that way.

Little scenes linger in my mind still. I remember our shocked protagonist, wandering into an elementary school classroom and finding the teacher calmly telling her students about the wonders and pleasures of phallic symbols. I also think about the titular wicker man, a gigantic wooden statue erected on a picturesque Scottish cliffside so that Sergeant Howie could be placed in its chest and burned alive. It is a menacing thing to behold, standing several stories high (I think) and possessing the basic features of a man, sans a face. I later learned that the art department had tried many different designs for the face, then decided that the most ominous thing they could do was to give the viewer a blank slate and let them project onto it. I’m not sure what my mind put on the wicker man, but I didn’t like it. 

Of course, a different audience might look at this film as an indictment of religion’s potential for evil. After all, our hero is murdered in a fertility ritual, and the townsfolk profess a deep spirituality which is directly responsible for every evil thing they do. This too is an accurate interpretation, which is probably why “The Wicker Man” is a great film: you don’t have to see it one way. Another reason this movie may be a classic is the fairness of its condemnations: it berates sexual excess but not sexuality, brainless ritual but not religion.

“The Wicker Man” is notable for another reason: the sheer guts it took to make it. Like a Coen Brothers film, only years ahead of them, this movie is unafraid to venture into the weird and absurd, because that’s where the story wants to go. Most filmmakers would shy away from prolonged musical numbers (yes, you read right), and maybe that’s normally smart, but these guys stayed the course. No doubt many casual viewers will turn off their televisions when the first song kicks in (it’s not a “musical” technically, these people just all know the same folk songs and they sing together), deciding that the shark has officially been jumped, but I think a great victory was won by keeping these scenes in. As we watch groups of children, old men, or young women sing together, the illusion of a real place, with real people who all grew up together, is rendered with great effect. I kept having to remind myself that Summerisle is not real, and that is a serious accomplishment. 

Nonetheless, I’m not sure I’m ever going to watch this movie again, nor would I be willing to show it to anyone under 18. It contains little violence or profanity, and nudity only shocking to someone who has never been in an art class, but the psychological depths it plumbs are horrifying. It is proof, yet again, that the absence of shock tactics and gore is always beneficial. I appreciate the moral and technical character of “The Wicker Man,” and I’d gladly recommend it, but it’s maybe just a little too good at upsetting me, so I’m not sure I’d ever sit through it again. 

 

 

Shame on you, Killers

The Killers’ new single, “Human,” is the most offensively awful piece of garbage I’ve ever encountered. I cannot tolerate this song’s existence, particularly from a band which has, on occasion, produced melodies pleasing to my ears. If you’ve had the misfortune of partaking, my most sincere sympathies. If you haven’t, heed my dire cries before curiosity leads you, like Screwtape the demon, to track this thing down: don’t do it. The chorus of this song is, “Are we human, or are we dancer?” If that ridiculous expression doesn’t contort your face into a half-grimace, there’s nothing else I can do to save you. 

I did a little research, and it turns out that frontman Brandon Flowers’ intent was to combine Johnny Cash with the Pet Shop Boys. Were I to meet him, I might suggest that some things aren’t mixed together for a reason, even if both ingredients are good. 

Moving right along, dear reader, how was your Thanksgiving? Good good, mine was nice too. Predictably, my wife and I gathered with a large group of people and ate much more than a person should, I’m sure many of you have similar stories. After that, Cor volunteered to help move some friends of ours out of their apartment and into some new digs, and a good thing too, because no sooner had they left than a drive-by shooting took place right on their old street. Good riddance, old neighborhood.

I’ve been using the heck out of Netflix lately, both the stuff they mail to my door and the instant streaming off of my Xbox. I am a diehard supporter of this service, and I think everyone who has the means should get their hands all over it. It’s a great tool, not just for seeing new movies, but for enriching your cinematic palette, because it’s never been easier to learn about and acquire foreign, independent, or lesser-known movies, many of which are vitally important to a proper appreciation of good moviemaking. Netflix has made it possible for me to absorb the work of Ingmar Bergman, Akira Kurosawa, John Woo, Sidney Lumet, William Friedkin, Clint Eastwood, Sam Peckinpah, Sam Raimi, and so many others with the click of a button. If you have Netflix, there is no excuse for not being a film expert. I am not, at present, a film expert, but I’m working on it.